Dev Diary: The right tools for the job

So it's been a while As you've probably guessed from the lack of updates, there hasn't been a lot of progress on the game. I'm still picking slowly away at saving and loading, which has been a difficult problem to work on not aided by some large gaps between code…

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Dev Diary: Tumbleweed

Apparently its been a while. Sorry to all those who've been waiting for updates on the game, its been a long few months which somehow went by far too fast. So what was going on ?! There have been two pretty huge changes in circumstances amongst the team which have had…

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Dev Diary: Learning the Ropes

Got a large update for you today, lots of news to share out! First off, we've released our first public demo of the game. If you want to try it out, you can find it Here! It consists of the first 3 tutorials and the first mission of the endless…

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Dev Diary: The Season of Expos

Welcome back to your almost regular update on what we've been up to! It's been a busy few weeks for us, what with the PC Gamer weekender having been two weeks ago and Rezzed happening three weeks from now. So, first off, the PC Gamer Weekender post-mortem. It was great…

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Dev Diary: Greenlight, PC Gamer and Liberal Polishing

It is once more the time for us to update you on our progress. First off, we have two announcements to make! Not green lights The first is that we've made a page for the game on Steam Greenlight! If you've been following our progress, or would just like to…

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