Dev Diary: The right tools for the job

So it's been a while As you've probably guessed from the lack of updates, there hasn't been a lot of progress on the game. I'm still picking slowly away at saving and loading, which has been a difficult problem to work on not aided by some large gaps between code…

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Dev Diary: Tumbleweed

Apparently its been a while. Sorry to all those who've been waiting for updates on the game, its been a long few months which somehow went by far too fast. So what was going on ?! There have been two pretty huge changes in circumstances amongst the team which have had…

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Dev Diary: Buttons and more buttons

Well it is that time again. Another fortnight another update. We have some progress on the UI, and an announcement on an upcoming event so read on. UI Renovation As we mentioned in the last up date we have been renovating the UI. Jordan has been hard at work pulling…

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Dev Diary: Release the Valves!

Exciting update for you today. News, development progress and... well just those two things really. First we've locked Jordan in the coding dungeon. He's not allowed out so I (Fabrice) have taken over blog writing responsibilities. For that, I can only apologise. So without further ado, our news. GREENLIGHT Early…

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Dev Diary: Learning the Ropes

Got a large update for you today, lots of news to share out! First off, we've released our first public demo of the game. If you want to try it out, you can find it Here! It consists of the first 3 tutorials and the first mission of the endless…

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